Understand before you design
We start with your audience, your goals and your competitors. Interviews, analytics review and journey mapping reveal what really blocks users — not what we assume blocks them.
Service
Interface design tuned for lead acquisition, conversion and customer retention.
Great UX is invisible. I design interfaces where users find what they need without thinking — and where every screen quietly nudges them toward the next step in your funnel.

User research and personas
Wireframes and prototypes
Conversion-focused flows
Design systems
We start with your audience, your goals and your competitors. Interviews, analytics review and journey mapping reveal what really blocks users — not what we assume blocks them.
Wireframes turn into interactive prototypes you can test with real users before a single line of production code is written. Mistakes are caught early, when they cost the least.
Beyond mockups, you get a documented design system: tokens, components, states and usage rules. Designers, developers and content teams stay aligned as you scale.
Acquisition, activation, retention — each step of the funnel is mapped, measured and optimised. We identify the screens where users hesitate or drop, then redesign them to remove friction and add reassurance.
Heatmaps, session recordings and A/B tests turn opinions into evidence. Hypotheses are prioritised by potential impact and shipped as small, reversible experiments — not risky redesigns.
First-run experiences, empty states, education flows and lifecycle messaging are designed to bring users to their first win quickly and bring them back often.
Interfaces are reviewed against WCAG 2.2 AA: contrast, focus, keyboard navigation, screen reader semantics, motion preferences. Accessibility is a feature, not a checkbox.
How we work
Stakeholder interviews, user interviews, analytics and heuristic review to map current behaviour and identify the highest-impact opportunities.
Information architecture, user flows and wireframes for the critical journeys. Validated with stakeholders and, when possible, real users.
Interactive Figma prototypes tested with five to eight users per round. Findings are turned into a prioritised redesign backlog.
High-fidelity UI, design system updates and dev handover. Post-launch we measure the metrics that matter and iterate.
FAQ
We begin with a free discovery call to understand your goals, audience and constraints. You then receive a clear proposal with scope, timeline and pricing.
Most engagements run between 3 and 10 weeks depending on scope. A detailed timeline is shared after discovery so you always know what comes next.
Yes. I regularly collaborate with in-house teams, marketing agencies and other freelancers. Clear ownership and communication are part of every engagement.
Every project includes a post-launch period and the option to continue with monitoring, optimisation or ongoing development on a retainer.
UX is the structure and flow — how users move through the product and reach their goals. UI is the surface — the visual layer they see and touch. Both matter; one without the other does not ship.
Yes. I recruit, moderate and synthesise interviews and usability tests. You receive recordings, clips and a written report with concrete redesign recommendations.
Absolutely. Most engagements start with quick wins — clearer copy, better hierarchy, fewer steps — that lift conversion in weeks, not quarters.
Design is delivered in Figma with a documented system. I can also implement the UI in React or hand it over to your developers with clear specs and a Loom walkthrough.
See also
Hand-picked services that work hand-in-hand with ui / ux design to compound your results.
Tell me about your project. I review every request personally and only take on work I can deliver with excellence.
Contact BenjaminGet in touch
Share a few details about your ui / ux design project. I review every request personally and reply within one business day.